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Irallia OOC?
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ginpu
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PostPosted: Sun Jun 24, 2007 8:40 pm    Post subject: Irallia OOC? Reply with quote

Since the thread is locked and what not, figured I would make a new one to asked a simple question instead of turning the game into both OOC and game. We are into the game 68 pages now.

Are we ever going to gain a level?
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Durandal
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Location: Manus Celer Dei, Jjarro Dreadnaught

PostPosted: Sun Jun 24, 2007 8:45 pm    Post subject: Reply with quote

Aye, I was thinking about making an OOC thread... but then I realized I didn't care.

Are there any attributes or power limits to increase with a level up?
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Spirit Wolf
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Location: my mind... wow, it's empty in here.

PostPosted: Sun Jun 24, 2007 8:51 pm    Post subject: Reply with quote

You guys are about level 16 or something like that. Hmm, 3 skill points each, and 20 points to spend on stats.
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Durandal
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PostPosted: Sun Jun 24, 2007 8:52 pm    Post subject: Reply with quote

There are no stats, there are no skills.

There is no system for either nor did we set up any initial levels.
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Spirit Wolf
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Location: my mind... wow, it's empty in here.

PostPosted: Sun Jun 24, 2007 8:56 pm    Post subject: Reply with quote

Huh? Oh, snap! Well, act like your level 16 then. Note to self: In next RP, set up leveling system.
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BlackBlade
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PostPosted: Sun Jun 24, 2007 8:59 pm    Post subject: Reply with quote

You know you could start one for this one now.
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ginpu
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PostPosted: Sun Jun 24, 2007 9:03 pm    Post subject: Reply with quote

If my character is supposed to be 16, I am way underplaying her. and need to add a large amount to the original character sheet then.

Let me please bring you attention to this thread.
http://thefallenones.myfreeforum.org/ftopic76-0-asc-20.php
Posted: Sun May 13, 2007 1:29 pm
and I shall quote:
godhand wrote:
We're starting at level 1. You shouldn't be too much bigger than a human, if that

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Durandal
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PostPosted: Sun Jun 24, 2007 9:04 pm    Post subject: Reply with quote

I recommend Fire Emblem statistics. Simple and easy to use:

HP - how much damage can be taken
Strength - damage with weapons
Power - damage with magic
Skill - accuracy with weapons and magic
Speed - speed with weapons and magic
Luck - affects everything slightly
Defence - less damage from weapons
Resistance - less damage from magic

Movement - how fast one can travel
Constitution - how burly one is... how easy it is to weild heavier weapons
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BlackBlade
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PostPosted: Sun Jun 24, 2007 9:05 pm    Post subject: Reply with quote

Burned...... It might help to have Skill sheets cause I tend to god mod with out them
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ginpu
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PostPosted: Sun Jun 24, 2007 9:06 pm    Post subject: Reply with quote

Character sheet set up:

Name:
Age:
Race:
Occupation:
Rank:(If in the army or with the resistace.)
Weapons:
Armor:
Skills:(must have at least 2)
Magic:(If you can use magic)
Weaknesses:(Must have at least 2)
Description:
History:


that was the character sheet.



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