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ginpu
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PostPosted: Fri Jun 08, 2007 10:41 pm    Post subject: Bahamut's Plan - Sign up and Rules **READ THOROUGHLY** Reply with quote

Gonna try throwing together something for the weekend. Going to peel some stuff outta my Draconomican here. Proposing a dragon campaign.

I will list the dragons types and their abilities at equal levels. Some dragons will have less abilities, such as a Gold dragon, then a say Copper dragon would have at the same level because the Gold dragon is larger and has a higher level adjustment.

It's basically a little screw around for the weekend. There's only 5 of us around anyways, so why not have a little... fun?

Types to follow. You can put the character sheet here after I make it.
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Last edited by ginpu on Sun Jun 10, 2007 11:02 pm; edited 2 times in total
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PostPosted: Sat Jun 09, 2007 1:01 am    Post subject: Reply with quote

Was almost done and it was bugging me that the gold dragon still seemed way more powerful. I see why now. Gotta adjust the other 14 types. DOH!
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PostPosted: Sat Jun 09, 2007 2:27 am    Post subject: Reply with quote

Ok. got it all in typing. Sadly i wasted my whole night so far. damn you persistenceness and need to fullfill the RP desire! *shakes fist at the heavens*

Ahem... anyways. I present you with the following multiple posts to decide which type of dragon and feats/skills you intend to take. That should give me time to create a plot and environment. keke

=========================================
Everything is adjusted for ECL 13. This allows even the largest dragon at least 2 years of age. ECL means Effective Character Level. Hit die and abilities are calculated into figuring out what the level of the character is. I can't explain it very well in a few words. Thankfully the Draconomicon had most of it figured out for me. keke

All dragons are immune to sleep and paralysis effects. All dragons see 4x as well as a human in low light conditions, and twice as well in normal light. Dragons have darkvision up to 100ft. Darkvision is seeing in the dark, but everything is black and white.

Attacks: Bite, the dragon bites the target. The bigger the dragon, the more damage caused by the bite. Claw, the dragon has 2 claw attacks. The bigger the dragon, the more damage caused by the Claw. Dragons of medium size and larger have 2 wing attacks. The bigger the dragon, the more damage caused by the wing attacks.

All dragons have breath weapons. They are unlimited to the amount of times per day they can use it, however, they must wait some time in between using them. For chromatic dragons the timer is set for both weapons regardless of which one is used. They still must wait before using it again, or the other weapon.

HD=Hit Die
I don’t want to work with numbers. Just know that the less HD you have, the less hit points you have. So try and avoid god mode. You will become incapacitated quickly.
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Last edited by ginpu on Sat Jun 09, 2007 2:40 am; edited 1 time in total
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PostPosted: Sat Jun 09, 2007 2:29 am    Post subject: Reply with quote

Dragon Feats (Abilities)
Flyby Attack (you can make 2 natural attacks while flying by your opponent. Without this, you have to stop to attack)
Improved Maneuverability (your maneuverability in flying in better than normal)
Endure Blows (resist some damage)
Improved Speed (Fly and other speeds increased)
Wingover (quickly make a 180 while flying)

General Feats

Acrobatic (you jump and tumble better than normal)
Agile (your balance is better than normal, as is your escape artist ability)
Alertness (you notice things better than normal. Sight and sound)
Armor Proficiency (you can wear armor in your alternate form)
Athletic (you climb and swim better than normal)
Cleave (if you kill a target, you can attack another target within 10 feet of the original)
Deceitful (your disguises and attempts at forgery are better than normal)
Endurance (you continue to fight even after you hit 0 hit points. Most characters would be unconscious at 0)
Dodge (you can dodge attacks better than normal)
Deflect Arrows (you can deflect one arrow at a time and not take damage)
Exotic Weapon Proficiency (you can wield an exotic weapon with ease. MUST choose 1 exotic weapon. Can take feat multiple times, each time for a different weapon)
Improved Disarm (your ability to disarm an opponent is above normal)
Improved Grapple (your ability to grapple an opponent is above normal)
Improved Trip (your ability to trip an opponent is above normal)
Improved Two Weapon Fighting (your offhand is just as efficient as your main hand)
Investigator (you gather information and search better than normal)
Iron Will (your will is stronger than normal)
Martial Weapon Proficiency (you can wield a martial weapon with ease. MUST choose 1 Martial Weapon. Can take feat multiple times, each time for a different weapon)
Negotiator (your diplomacy and sense motive is above normal)
Nimble Fingers (you disable device and open locks better than normal)
Self-Sufficient (you can heal better than normal. You also have more knowledge in survival outdoors)
Shield Proficiency (Allows you to wield a shield with ease)
Simple Weapon Proficiency (you can wield all simple weapons with ease)
Skill Focus (you are very good at the chosen skill. Can take multiple times. One per skill)
Snatch Arrows* (you can snatch arrows deflected. You can throw them back at the attacker or keep them for later use)*Must take deflect arrows feat as well.
Stealthy (you hide and move more silently than normal)
Track (allows you to find tracks or follow them. Conditions may change the difficulty on this feat)
Whirlwind Attack** (you make one melee attack against each opponent in reach) **Must take Cleave and Dodge feats

Alternate Forms – You must have the feats to wield weapons and armor if you want to in your alternate form. Otherwise your alternate form is a klutz with the weapon and very hampered by the armor
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PostPosted: Sat Jun 09, 2007 2:29 am    Post subject: Reply with quote

Skills – hopefully these are pretty much self explanatory.
Appraise
Balance
Bluff
Climb
Concentration
Craft (specify what type – Alchemy, Armorsmithing, Bowmaking, Weaponsmithing, Trapmaking or another you can think of.)
Decipher Script
Diplomacy
Disable Device
Disguise
Escape Artist
Forgery
Gather Information
Handle Animal
Heal
Hide
Intimidate
Jump
Knowledge (type arcane, architecture and engineering, geography, history, local, nature, nobility and royalty, religion, and dragonlore) Must have separate skills for each type.
Listen
Move Silently
Open Lock
Perform
Profession (specify profession)
Ride (a horse or mount)
Search
Sense Motive
Speak Language
Spot
Survival
Swim
Tumble
Use Magic Device
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PostPosted: Sat Jun 09, 2007 2:33 am    Post subject: Reply with quote

Metallic DragonsGood alignment
BRASS DRAGON
Age: 14 – Very Young 9HD
Size: Small
Attacks: Bite, Claw
Type: Fire
Alignment: Chaotic Good
4 Feats: Choose from list
4 Skills: Choose from list
Innate Skill: Gather Information and Survival
Description: Brass dragons are notoriously talkative. They may have useful information, but usually share it only after long rambling and hinting of a gift.
The dragon’s head has a massive plate at the forehead and bladelike horns at the chin. A frill runs the length of the neck, and the dragon has manta-like wings. The dragon smells like sunbaked sand, and its scales glisten like polished brass.
Special Abilities: Immunity to Fire, Speak with Animals, Vulnerability to Cold
Breath Weapon: 2 types. Line of Fire. Cone of Sleep.


BRONZE DRAGON
Age: 6 – Very Young 9HD
Size: Medium
Attacks: Bite, Claw, Wing
Type: Water
Alignment: Lawful Good
4 Feats: Choose from list
4 Skills: Choose from list
Innate Skill: Survival and Swim
Description: Bronze dragons are inquisitive. They are fascinated by warfare, eagerly joining an army for a just cause – and good pay.
The dragon has a ribbed and fluted crest sweeping back from its cheeks and eyes. The ribs in the crests end in curving horns. The dragon also has small horns on its lower jaw and chin. It has a beaklike snout and a small head frill, as well as a tall neck frill. He scent of the sea surrounds the dragon, and its scales have a metallic, golden brown cast.
Special Abilities: Immunity to Electricity, Water Breathing, Speak with Animals
Breath Weapon: 2 types. Line of Lightning. Cone of Repulsion Gas. Target moves away from the dragon for some time.


COPPER DRAGON
Age: 11 – Very Young 10HD
Size: Small
Attacks: Bite, Claw
Type: Earth
Alignment: Chaotic Good
4 Feats: Choose from list
4 Skills: Choose from list
Innate Skill: Hide and Jump
Description: Copper dragons are incorrigible pranksters, joke tellers, and riddlers. Most are good-natured but also have a covetous, miserly streak. They are powerful jumpers and climbers.
This dragon has massive thighs and shoulders, with a short face and broad smooth brow plates jutting over the eyes. Long flat horns extend back from the brow plates in a series of overlapping segments. The dragon also has backswept cheek ridges and frills on the backs of the lower jaws that sweep forward slightly. Layers of triangular blades point down from the chin. The dragon has an acrid odor, and its reddish scales have a metallic shine.
Special Abilities: Immunity to Acid, Spider Climb
Breath Weapon: 2 types. Line of Acid. Cone of Slow Gas. Target is slowed for some time.


GOLD DRAGON
Age: 2 – Wyrmling 9HD
Size: Medium
Attacks: Bite, Claw, Wing
Type: Fire
Alignment: Lawful Good
4 Feats: Choose from list
4 Skills: Choose from list
Innate Skill: Heal and Swim
Description: Gold dragons are graceful, sinuous, and wise. They hate injustice and foul play, often embarking on self-appointed quests to promote good. A gold dragon often assumes a human or animal guise.
The dragon has large, smoother, twin horns that sweep back from its nose and brow. Twin frills adorn its long neck, and whiskers around its mouth look like the barbells of a catfish. Its saillike wings start at its shoulders and trace down to the tip of its tail. The dragon smells of saffron and incense, and its scales glisten like polished gold.
Special Abilities: Alternate Form (animal or humanoid form of medium size or smaller 3/day), Immunity to Fire, Vulnerability to Cold, Water Breathing
Breath Weapon: 2 types. Cone of Fire. Cone of Weakening Gas. Target is weakened for some time.


SILVER DRAGON
Age: 4 – Wyrmling 9HD
Size: Small
Attacks: Bite, Claw
Type: Cold
Alignment: Lawful Good
4 Feats: Choose from list
5 Skills: Choose from list
Innate Skill: Jump
Description: Silver dragons are regal and statuesque. They cheerfully assist good creatures that are in genuine need and often take the forms of kindly old men or fair damsels when associating with humans.
A smooth shiny plate forms the dragon’s face. It has a frill that rises high over its head and continues down the neck and back to the tip of the tail. Long spines with dark tips support the frill. It has two smooth, shiny horns, and wings that are wide and sleek. The dragon has the scent of rain, and its scales gleam like liquid metal.
Special Abilities: Alternate Form (animal or humanoid form of medium size or smaller 3/day), Immunity to Acid and Cold, Cloudwalking (Can tread on clouds or fog as though on solid ground), Vulnerability to Fire
Breath Weapon: 2 types. Cone of Cold. Cone of Paralyzing Gas. Target is paralyzed for some time.

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Last edited by ginpu on Sun Jun 10, 2007 12:51 am; edited 3 times in total
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PostPosted: Sat Jun 09, 2007 2:35 am    Post subject: Reply with quote

Chromatic DragonsEvil Alignment
BLACK DRAGON
Age: 16 – Young 10HD
Size: Medium
Attacks: Bite, Claw, Wing
Type: Water
Alignment: Chaotic Evil
4 Feats: Choose from list
3 Skills: Choose from list
Innate Skill: Hide, Move Silently and Swim
Description: Black dragons are evil-tempered, cunning and malevolent, characteristics that are reflected in their crafty sinister faces.
The dragon’s head looks decidedly like a skull thanks to its deep-socketed eyes and wide, flat nasal opening. It has forward-curving horns and a spinal crest that peaks just behind the head and tapers off about three quarters of the way down the neck. An acidic smell surrounds the dragon whose scales are mostly dull ebony and dark gray.
Special Abilities: Immunity to Acid, Water Breathing
Breath Weapon: Line of Acid



BLUE DRAGON
Age: 6 – Very Young 9HD
Size: Medium
Attacks: Bite, Claw, Wing
Type: Earth
Alignment: Lawful Evil
4 Feats: Choose from list
6 Skills: Choose from list
Description: Blue Dragons are vain and territorial. They are one of the dragon varieties best adapted to digging in the sand.
The dragon has dramatic frilled ears and a single massive horn emerging from its snout. The smell of ozone lingers in the air near the dragon, whose azure-tinged scales glitter in the sun.
A blue dragon’s scales vary in color from an iridescent azure to a deep indigo. The size of its scales increased little as the dragon ages, although they do become thicker and harder. Its hide tends to hum and crackle faintly with built up static electricity. These effects intensify when the dragon is angry or about to attack, giving off an odor of ozone and sand.
Special Abilities: Immunity to Electricity, 3/day Create/Destroy Water
Breath Weapon: Line of Lightning


GREEN DRAGON
Age: 6 – Very Young 8HD
Size: Medium
Attacks: Bite, Claw, Wing
Type: Air
Alignment: Lawful Evil
3 Feats: Choose from list
4 Skills: Choose from list
Innate Skill: Hide and Move Silently
Description: Green dragons are belligerent and tend to attack without provocation.
This dragon has a toothy, curving jaw line and rows of hornlets over its eyes. There is a cluster of hornlets at the chin. A crest begins just behind the eyes and runs the length of the body, rising to full height just behind the skull. The odor of chlorine clings to the dragon, whose scales radiate with a glowing emerald shine.
Special Abilities: Immunity to Acid, Water Breathing
Breath Weapon: Cone of Corrosive (acid) Gas


RED DRAGON
Age: 3 – Wyrmling 9 HD
Size: Medium
Attacks: Bite, Claw, Wing
Type: Fire
Alignment: Chaotic Evil
3 Feats: Choose from list
5 Skills: Choose from list
Innate Skill: Jump
Description: Red dragons are the most covetous of all dragons, forever seeking to increase their treasure hoards. They are exceptionally vain, which is reflecting in their proud bearing and disdainful expression.
The dragon has horns extending back over the neck, frilled ears, and smaller horns at the cheeks and chin, with rows of horns over the brows. The nose is beaklike and sports a small horn. A frill begins behind the head and runs to the tip of the tail. The dragon reeks of smoke and sulfur, and its scales shine with shades of crimson and scarlet.
Special Abilities: Immunity to Fire, Vulnerability to Cold
Breath Weapon: Cone of Fire


WHITE DRAGON
Age: 18 – Young 10HD
Size: Medium
Attacks: Bite, Claw, Wing
Type: Cold
Alignment: Chaotic Evil
4 Feats: Choose from list
3 Skills: Choose from list
Innate Skill: Hide, Move Silently, and Swim
Description: Amongst the smallest and least intelligent of dragonkind, most white dragons are simply animalistic predators. Their faces express single-minded ferocity rather than the shrewdness of their more powerful kin.
The dragon has a beaked nose, spiny dewlaps, and a crest supported by a single, back-curving spine. A crisp, faintly chemical odor accompanies the dragon, whose scales glisten like snow.
Special Abilities: Icewalking (like Spider Climb, but surface must be icy), Immunity to Cold, Vulnerability to Fire
Breath Weapon: Cone of Cold

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Last edited by ginpu on Mon Jun 11, 2007 12:39 am; edited 2 times in total
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PostPosted: Sat Jun 09, 2007 2:38 am    Post subject: Reply with quote

Gem DragonsNeutral Alignment. Gem dragons possess an innate ability of Psionics. Most Gem Dragons breath weapons have the option to be subdual damage instead of normal damage. Subdual basically is trying to knock something out instead of killing it.

SAPPHIRE DRAGON
Age: 8 – Very Young 10HD
Size: Small
Attacks: Bite, Claw
Type: Earth
Alignment: Lawful Neutral
4 Feats: Choose from list
5 Skills: Choose from list
Innate Skill: Climb
Description: Sapphire dragons are quite territorial, particularly when it comes to other dragons that encroach on their territories. Sapphire dragons tend to be anti-social toward all beings. These dragons don’t go in for small talk unless the discussion revolves around the military strategy, a subject on which they consider themselves experts, if not geniuses. In fact, a sapphire dragon may forgive visitors their presence if they offer it a game of strategy. Of course, it is never wise to let the dragon lose.
A sapphire dragon’s scales range from light to dark blue in color and they scintillate in any light, creating a cascade of ghostly glints on the walls.
Special Abilities: Electricity Immunity, Spider Climb (just like Nozz. Can climb any surface, vertical and even upside down.)
Breath Weapon: Cone of nearly inaudible sonic energy. Target takes damage and becomes panicked for a short time


CRYSTAL DRAGON
Age: 6 – Very Young 8HD
Size: Medium
Attacks: Bite, Claw, Wing
Type: Air
Alignment: Chaotic Neutral
3 Feats: Choose from list
6 Skills: Choose from list
Description: Crystal dragons are the friendliest of the gem dragons. They are always curious about the world, so they enthusiastically converse with willing visitors.
A wyrmling’s scales are glossy white. As it ages, its scales become translucent. Moonlight and starlight cause them to luminesce, and full sunlight lends them a dazzling brilliance.
Special Abilities: Cold Immunity
Breath Weapon: Cone of brilliant light. Target takes damage and is blinded temporarily.


AMETHYST DRAGON
Age: 6 – Very Young 9HD
Size: Medium
Attacks: Bite, Claw, Wing
Type: Earth
Alignment: Neutral
4 Feats: Choose from list
6 Skills: Choose from list
Description: Amethyst dragons are wise and regal. They sometimes serve as intermediaries between warring dragons or even human civilizations.
They have lavender skin and scales they are shaped like naturally formed mineral crystals. When it first hatches, its scales are a light, translucent purple shade. As it grows older, they gradually darken and take on a crystalline quality.
Special Abilities: Poison Immunity, Force resistant (this means the dragon is more likely to avoid damage by force magic and abilities, but not immune)
Breath Weapon: Line of Concussive Force. It can choose to deal subdual damage instead of normal damage.


EMERALD DRAGON
Age: 6 – Very Young 9HD
Size: Medium
Attacks: Bite, Claw, Wing
Type: Air
Alignment: Lawful Neutral
4 Feats: Choose from list
6 Skills: Choose from list
Description: Emerald Dragons are inquisitive, particularly about local history and customs. Often their knowledge surpasses that of the best sage. However these dragons are also rather paranoid, so developing even a passing acquaintance with once can be quite difficult. The scales of a wyrmling are translucent and sea green. As it ages, its scales harden and take on every shade of green from deep emerald to mint and they scintillate in even the dimmest light.
Special Abilities: Object Reading, Sonic Immunity
Breath Weapon: Cone of keening sonic energy. Target takes damage and is deafened temporarily.


TOPAZ DRAGON
Age: 4 – Wyrmling 9HD
Size: Small
Attacks: Bite, Claw
Type: Water
Alignment: Chaotic Neutral
4 Feats: Choose from list
5 Skills: Choose from list
Innate Skill: Swim
Description: Topaz dragons tend to be unfriendly and selfish. Though they are not malevolent, their erratic behavior makes any dealings with them unpleasant and dangerous.
A topaz wyrmling’s scales are dull yellow with orange highlights. As is ages, its color slowly brightens until its individual scales become scarcely visible.
Special Abilities: Cold Immunity, Water Breathing
Breath Weapon: Cone of dehydration that looks like a watery blast. When directed against an aqueous liquid it evaporates some of the water. As the dragon ages, the amount evaporated increases. If the target is anything but liquid, it takes damage.

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Last edited by ginpu on Sun Jun 10, 2007 12:53 am; edited 1 time in total
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PostPosted: Sat Jun 09, 2007 2:43 am    Post subject: Reply with quote

Please pay attention to the dragon's alignment. You WILL be working with each other.

There are sometimes exceptions to a dragon's alignment. Sometimes other dragon types may take in a different one's in an attempt to make them good or evil. This is very rare, and I will consult my book to make the final decision. If you have any questions please ask me. Here or PM is fine.

Right. So I need to make a character sheet for you all to copy and fill out.
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PostPosted: Sat Jun 09, 2007 2:54 am    Post subject: Reply with quote

Character Sheet - Copy everything in the code area, then fill in the blanks, it'll make a nice clean sheet.

Code:
[b]Name:[/b]
[b]Dragon Type:[/b]
[b]Age:[/b] As per post I made
[b]Size:[/b] As per post I made
[b]Attacks:[/b] As per post I made
[b]Type:[/b] As per post I made
[b]Alignment:[/b] As per post I made
[b]Feats:[/b] Choose from list
[list=1]1)
2)
3)
4)
[/list]
[b]Skills:[/b] Choose from list (include the innate skills)
[list=1]1)
2)
3)
4)
5)
6)
[/list]
[b]Description/History:[/b]

[b]Special Abilities:[/b] As per post I made
[b]Breath Weapon:[/b] As per post I made

[b]Additional Information not already listed:[/b]




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