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Potential RP Content (Your opinion required)
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Durandal
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PostPosted: Mon Jul 09, 2007 4:59 pm    Post subject: Potential RP Content (Your opinion required) Reply with quote

After considering our RPs for some time, I have come to realize that every one of them has been character centric. The character, the individual, the personality... they're always the focus in the games we've been playing. Also, we tend to do a lot of medieval type games, but that's just because those are fun.

I was thinking about starting my own RP, but I wanted to do something entirely different. I would like from you, my fellow RPers, your input so as to determine whether my idea would be well-met, or if it would sink into the abyss of anonymity.

What I would like to propose is a space RP with ship-to-ship combat. We would each start out with our own ship which can be customized at the beginning of the RP by spending Creation Points (CPs) to buy the basic chassis and then upgrade it with weapons, shields, enhancements, better armor, thrusters, power core, etc. Your character would be the main pilot, and you would spend CPs to increase his skills in piloting, gunnery, maneuvering, navigation, and more. You can also buy additional crew members for your ship should you have a vessel that requires a staff of more than one. The quality of additional crew members would depend on the amount of CPs you spend on them.

Without revealing too much about the plot, it would include all of our players working together and earning money throughout the game. The money would be spent to improve your ship, hire new crew, buy a whole new ship, whatever.

Combat would be turn-based and likely set in a map divided up into a grid of some sort. I'll work on the specifics if there is some interest in this. If not, then no need to even bother, really. There are different types of weapons, armor, and shields, and certain weapons do more damage against different types of targets, and where the damage is delivered and the type of damage affects the target's performance in different ways. Thus, you could take out an enemy's thrusters and weapons and render him helpless. It would, of course, be much harder to target specific parts on an enemy ship than just the ship as a whole


Okay, so tell me what you think and if any of you have had experience with this sort of thing in the past and know some snags to avoid or believe this won't work then please let me know.
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Demecas
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PostPosted: Mon Jul 09, 2007 5:40 pm    Post subject: Reply with quote

1. must have furries in it.

2. I say go ahead and develop it more. right now I can't give yeay or neay.

3. once you have it more orginized on how you want it to work pass it by me. I will talk it over with Ginny. and her and I will decide on it from there. weather we actually play it or not is up to us but if it looks too disorginized from what you give us I will then give you two choises. work on it more or give it up.

4. as your idea from what it sounds like is going to have to be very very very orginized.
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ginpu
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PostPosted: Mon Jul 09, 2007 6:21 pm    Post subject: Reply with quote

1) I'll agree with Demecas that I can't say oh or ah right now.

2) As far as organization goes, I know you can be organized, so I am not worried about that factor.

3) Furries shouldn't be a factor, I mean the dragon RP is furless.

4) Right now it's sounding like Eve, an online game that the boyfriend plays. Yes, you have a character, but it's just a portrait. The thing you control in the game itself is the ship. You skill up, you are the pilot. Check it out, there's a free 2 week trial I believe for the game, and your computer, Durandal, should have no problem handling the game.

5) As far as snags go its never the story that snags, it usually is the players that snag up the story line if they aren't restrained and fully educated on the ramifications of their actions.

6) When did I become an authority on approving an RP? Actually when did RPs need approval? Mine didn't and as far as I saw neither did Salem's. Kinda silly to try and approve now. It's quite simple. If it fails it gets thrown in the forum of we forgot about you.

LOL
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Durandal
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PostPosted: Mon Jul 09, 2007 7:55 pm    Post subject: Reply with quote

I'm not asking for approval, and I'm also not asking if my idea as it is now is acceptable.

I'm only asking if anyone would be interested in this sort of RP.

My classes are keeping me rather busy right now, and I see it as a shame to completely develop the entire system only to find out the general population here wouldn't enjoy the game anyway.

And thanks, I'll check out Eve. I've played multiple games already from which I've been drawing ideas.
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Spirit Wolf
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PostPosted: Fri Jul 13, 2007 3:23 pm    Post subject: Reply with quote

I like the idea. I've even started working on the ship and character, and will change if necessary. I'm looking forward to it.
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Durandal
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PostPosted: Fri Jul 13, 2007 3:39 pm    Post subject: Reply with quote

Well thank you, GH! I am surprised.

I was fairly certain no one would bother expressing any interest and this idea would sink away into the depths of forgotten memories. I suppose I shall devote myself once more to developing the system for the game.
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Spirit Wolf
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PostPosted: Fri Jul 13, 2007 3:43 pm    Post subject: Reply with quote

Hey, you don't have to ask, just throw the sign-up in when you're done with the planning and hope for the best. That's what I did, and my RP is doing somewhat well.

Question, there will be space pirates, right?
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Durandal
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PostPosted: Fri Jul 13, 2007 3:53 pm    Post subject: Reply with quote

Naturally. In fact, it will be one of the starting career choices.
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Spirit Wolf
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PostPosted: Fri Jul 13, 2007 3:56 pm    Post subject: Reply with quote

Okay then. Also, don't expect my ship to be the leviathan. I like my spaceships to be fast and maneuverable. So, mine will be like the millennium falcon.
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Dr. Salem
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PostPosted: Fri Jul 13, 2007 7:52 pm    Post subject: Reply with quote

Sweet, will their be alien races that can latch onto our ships that live in the vacuum of space?



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